I tried to use a WiDo from DFRobots but it it based on an Arduino Leonardo and the bootloader being larger than for an Adruino Uno, I can’t get my program to fit in memory ! I’ll try a bit later to either get my code lighter or remove the bootloader and program the chip directly.
So for now, I’ll just try to leverage WeIO power to get a new version of my WiFridge : the WeIOFridge !
I had first to connect 2 DS18B20 which are going into the fridge and freezer. But there is no direct support for it so I used a workaround described here : use the UART to “simulate” 1-wire protocol. At the time of writing, a new version of WeIO software should be out in a few days which is including all necessary librairies and a little helper to simplify the use of DS18B20 on UART port.
Then, I tried to connect a DHT22 for kitchen temperature and humidity… and got some troubles. But thanks to the help of WeIO team (see posts here and here), we finally managed to get it working. As for DS18B20, update for this will be included in next WeIO software which should be out soon.
And after a bit of coding
in Python for the server side : reading data from the sensors, and sending them to a private emoncms web site and any connected Web client
in JavaScript for a nice Web UI displaying instantaneous data
I now have this :
I am now stabilizing my code (still a few glitches…) and in a next post, I’ll describe the hardware connections and associated programs.
Juke Box showed here is based on the following main components :
an Arduino Mega (here a clone from DF Robot) as the “brain”
an Adafruit Music Maker for music & midi player
a Sparkfun’s button par and associated PCB (need to get leds separately)
some simple illuminated push buttons from found at Adafruit
a rotary encoder. Strangely enough, the RGB one I found at Sparkfun is the only which has a threaded shaft with a bolt and then can be mounted on a chassis
and last but not least an accellerometer breakout board just for fun also from Sparkfun
Connecting the button pad
Connecting the Arduino to the button pad is not complex but there are quite a bit of wires between them… I already went through this here. But I changed the pins I used in the first place. Just that I thought it would simplify soldering later on by keeping related pins together as much as possible. Not sure it did simplify though…
And PWM pins have been chosen precisely because you don’t want to use pins 4 and 13… More on this here.
And last, resistors for the leds are 150Ω, 100Ω and 100Ω for red, green and blue pins.
Now, the Music Maker
The Adafruit’s Music Maker is based on the VS1053 chip which has 2 main functions : MP3/WAV/OGG… player and MIDI synth. It comes with a handy SD card connector from which it can read files to play. It comes in several flavors :
I chose the latter for two reasons : I liked the idea of having an onboard amp so it would simplifiy cabling and I thought I could stack it onto the Mega. But… as it is using by default PWM pins I desperately need for controlling the leds, I had to re-cable everything to new pins. In addition, I could not stack it anyway because I needed all the space on the Mega proto shield as you’ll see later on.
So, in the end, if I had to do it again, I would probably get the breakout board (smaller, much smaller) and the 3W amp separately.
Here are the connections
Schematic based on Adafruit’s Music Maker catalog product photo
Note the little voltage divider to feed GPIO 1 on the VS1052 : the VS is a 3.3V device so feeding directly with Arduino’s 5V may (will) damage it.
It has some nice features and can make use of 2 interrupts… but I only have one available… So the other one won’t be connected for now. My first version of arduino code won’t make use of any of it for now. So it does not matter. I did connect one… just in case I have an idea on how I could use it !
Schematic based on Sparkfun’s catalog product photo
Let’s continue with the encoder
The Sparkfun’s encoder is a bit tricky because documentation is not quite clear but in the end… it works !
Note that it is a common anode RGB led. Setting pins D12, D13 or D14 to 0 means ON and 255 means OFF !
And last, resistors for the leds are 150Ω, 100Ω and 100Ω for red, green and blue pins. Also, pull-down resistor for the switch is 10kΩ
Time has gone by since my first post about the sound box… I already wrote a couple of articles about the button pad here, here and here. I finaly came up with something. I did build an autonomous sound box which can act as a piano or act like an MP3 player.
There are 3 modes which are demonstrated in the following videos
Player mode
In this mode, you first select a “bank” and then a file to play. Sound / music files are stored and the SD card inserted in the Adafruit’s Music Maker. File is read from the SD and played by the VS1053.
Piano Mode
Here, I use the MIDI mode of the VS1053. You first select a “bank”. Each bank has a specific set of sounds mapped to pad buttons.
In following posts, I will go into details of the Sound Box, hardware and software, how to assemble everything…
There is plenty of stuff that could be done : voice or music recorder using microphone input on the music maker, piano record mode, more advanced tilt game, “simon says” game…
use key status (PRESSED, HOLD, RELEASED and IDLE) to do stuff
lights up multiple leds with different colors
What the program will do
On startup, it will lights up every led in red, green, blue and white successively. It is just a test to verify that the 3 RGB pins of all leds are properly wired to the arduino.
Then, it will lights up all leds at once with random colors.
Then, when using a key :
If the led off
When key is pressed, led will be switched on with a random color
if the key is not held long enough, the led will be switched off when the key is released
if the key is held long enough, when it is released, led will stay on
If the led is on
When key is pressed, led color will change
if the key is not held long enough, the led will be switched off when the key is released
if the key is held long enough, when it is released, led will stay on with the new color
Not really usefull… but it should show how all this works and get you started the the pad !
Detecting multiple key press
No magic here : I simply used Keypad library from Arduino’s playground. I used the MultiKey example provided with the library to get my code working.
How to get all leds switched on with different colors
4×4 led matrix (more specifically Sparkfun’s 4×4 led matrix) requires :
3 x 4 PMW pins that is 3 pins per row of 4 leds (against 3×16=48 PWM pins if each led was to be controlled individually)
4 ground pins (against 16 pins…)
(See here for some details on RGB leds and have a look here for PWM pins.)
Let say PWM pins are rows and GND pins are columns
If you want to make the B2 led red, then you just set D5 to 255 and D32 to LOW.
But, although requiring much less pins, matrix have some drawbacks : what if you want to ligh up B2 and C3 and also B2 to be red and D2 to be green ? All at the same time ?
All 4 leds in a row share the very same 3 “colors” pins and all leds in a column share the very same ground. It is not directly possible to have 2 differents colors for 2 leds on the same row. And it is not possible to switch on only 2 leds which are not on the same columns.
One way is to switch all leds on and off successively. Or better (more efficient),
set colors on all the rows for the 1st column
switch column on
wait “leds on” for a little while (else leds will look quite dimmed)
switch column off
go to the next column (back to 1)
I noticed that waiting for 4ms was giving some fickering. I needed 3ms or less to get a “flicker free” display. I finally get down to 300μs “led on” period. This is sufficient to get the maximum brightness and definitively get rid of flickering.
Here is a small video showing the same led pattern as above, starting with a 500ms period down to 2ms.
PWM trick
I did connect the leds a bit differently than in the previous article. That is, I swapped pins
4 & 13 respectively with pin 44 & 45. Why didn’t I used pin 4 & 13 and 44 & 45 instead ?
Because I needed to increase PWM frequency to make the matrix works. To do this, you need to change timers config. Pins 4 and 13 use timer 0. But… as timer 0 is used by Arduino’s core timing functions, you don’t want to mess with it. Do you ?
But why the heck did I want to change PWM frequency ! Because it too “slow” by default. On an Arduino MEGA, default frequencies are :
976.56 Hz for pin 4 & 13
490.20 Hz for all other PWM pins
As stated above, I won’t be using pins 4 & 13. So frequency fo pins I use is a bit less that 500 Hz, that is, a period is a bit higher that 2ms. This is veeeeeeeery loooong… waaaaaay too long because I wait for 300μs and can only “wait” up for 3ms max anyway (not to get flickering). So, even for 3ms, that is around 1 and a half PWM period. This is not enough to get a stable color.
So I increased PWM frequency to the maximum, i.e. 31372.55 Hz. That makes a PWM period of ~32μs which is much smaller of even the smallest 300μs “led on” period.
I described, in a previous post, how to assemble a 4×4 Sparkun’s button and led matrix. Let see how to connect it.
Because of the (quite) large number of leds and button, I will be using an Arduino MEGA. That will allow to drive RGB leds and button without any additionnal component. Well… almost : we’ll still need
12 150Ω resistor for the RGB leds
a few jumper wires
3 small breadboards
an Arduino MEGA of course
RGB led and Arduino
An RGB led is actually… 3 leds : 1 Red, 1 Green and 1 Blue (thus RGB). They all share a common cathode and have 3 anodes, 1 per color.
Choosing the voltage applied to each color allows to choose the brightness of each color, allowing, in turn, to display a broad range of colors.
An Arduino does not have analog outputs. Only digital ones. So we’ll use digital output to “simulate” analog ones using a technique called PWM. For more details on PWM see here.
Wiring the button & led matrix
Without the matrix, we would need 3×16=48 PWM pins… that’s a lot. With the matrix, we only have 4 rows, each row being connected to 4 leds. This implies some limitations but we now only need 3×4=12 PWM pins and Arduino MEGA 2560 has… 15 of it. Phew…
In addition of connecting the anodes to PWM pins, we also need to connect the cathodes to simples digital pins. We only need 4 of them because we have 4 columns, each column being populated with 4 leds sharing the GND.
And then, we’ll need 4 digital pins for button GND (cols) and 4 more for signal (rows)
You’ll find an interresting article about about keyboard matrix here.
And put it in a box !
I used the box in which my netatmo thermostat was provided : a nice cube with the perfect size ! I’ve done a bit of cut in the box and the spacers and here is the final result :
A simple test program
We’we wired evrything up, we can start programming the gizmo and see what it can do. You will find a test program here.
As you see, it is quite simple : at startup, it senquentially lights up all leds then, on each button press, it light up the corresponding led, changing color each time.
It is just for testing. I’ll work on some more interresting programs and post them !
There are quite a few project out there using Sparkfun’s Button Pad 4×4 – LED Compatible and associated Button Pad 4×4 – Breakout PCB. But most of the time there are either using monochrome leds and a shift register to drive the leds or just using a 2×2 matrix. So I decided to write my own build guide with RGB leds and an Arduino MEGA.
This is the first part of this building guide. In this part, I’ll list parts I used and show how I soldered everything together. In next part, I will describe connection of the pad to an Arduino MEGA and all necessary code to test it and make some fun things.
I bought my parts mainly from 2 french retaillers in or near Paris : Lextronic as they are a Sparkfun’s reseller and Saint-Quentin Radio for basic electronic pars (such as resistors, diodes, cable…) But you can find almost everything at Sparkfun’s or your prefered shop !
The soldering
Lets have a look at the PCB first. On the “bottom” side, we will solder the 1N4148 diodes and the BERG connectors. On the “top” side, where the botton pad will rest, we will solder the RGB leds.
Bottom side : where diodes and connectors go
Top side : where RGB leds and rubber buttons pad (below) goes
1N4148 diodes : the easy part
Not much to say really… Just bend the legs, insert the 16 diodes required in the proper holes and solder. Just one thing to take care of : the orientation on the diode !
Then, solder the diodes on the top side, taking care of not putting to much solder as you will need to trim the legs as close as possible from the PCB (I used a specific plier / cutter like this one) so it won’t get in the way of the rubber buttons pad.
RGB leds
Not much more complex. But leds I used have legs a bit closer from one another that the holes are. So you need to bend the legs before trying to insert them. If you don’t, you won’t be able to push them enough.
Then solder the legs of the leds !
The BERG connectors
Again, one tricky part is that you need to keep soldering on the top side as “flat” as possible, else, rubber pad won’t lay down properly on the PCB.
What I did is “trim” the BERG connector BEFORE soldering so it flush with the PCB. Doing it after is much more difficult and you may (will) damage the solder joint. Whan soldering, make sure you heat the BERG pins with the iron so that you build a solid solder joint.
Cabling
Ok, now we need some wires to connect the PCB to an arduino. I used a 4 wire ribbon cable. On one side, I just tin-plated the wires so that they can be easily used with a solderless breadboard. On the other side, I used the female BERG connectors.
I have been a bit busy lately at work so I did not work a lot on my different projects. But after a discussion with my sister who was complaining about the fact that there was no “good” music based toy for her 18 months old child, I was wondering what I could do about it.
Wandering around, I discovered a few things like a “wall Piano” based on a PICAXE-08M2 microcontroller and an ultrasonic Range Finder (see here). But nothing really nice and fun for a very young child. I finally discovered a very very nice project : monome. Ok… a bit complex for a child and surely to expensive ! Looking for some monome clone, I finally stumbled upon Sugarcube Midi Controller. Small enough, nice illuminated buttons, some fun features using accellerometers…
But… it is a midi controller, meaning that it does not play music by itself but controls a midi player like a PC. So I need to make it more autonomous. So my next project is there : build an easy to use & fun sound box, based on Amanda Ghassaei‘s Sugarcube project with specific features like RGB leds, embedded MP3 player and MIDI player, and make it fun for a child !